Soul Claim Survivors
DiscontinuedA bullet heaven game built around interconnected skill, weapon, and upgrade systems.
A two-person bullet heaven game built around player progression, interconnected skills, weapons, and upgrade systems.
MY ROLE
Developed the complete player management system, skill systems, weapons, upgrades, and related gameplay scripts. Visual design, enemy systems, and additional elements were handled by my teammate.
OUTCOME
Built a functional gameplay architecture managing dozens of interconnected skills, weapons, and upgrade mechanics.
KEY TAKEAWAYS
01Designing interconnected gameplay systems
02Building modular skill and upgrade architectures
03Creating player state and progression systems
04Managing weapon and ability interactions
05Developing scalable gameplay logic with Unity and C#
06Separating systems and design responsibilities in a two-person team
galipefe