GameTracker
An AI-powered game library manager.
AI agent systems, automation workflows, and practical experiments built to turn ideas into action.
Argus is a local-first desktop application I am building to coordinate software development tasks across multiple AI agents. It combines task planning, isolated Git worktrees, agent-generated code changes, human approval flows, and diff review in a single workspace. The system brings together a Tauri and React desktop client, a FastAPI backend, and a LangGraph-based agent orchestration layer.
End-to-end development across UI, backend, agent orchestration, Git integration, and LLM infrastructure.
Functional multi-agent prototype with isolated worktrees, diff review, and human-in-the-loop approvals.
An AI-powered game library manager.
Python / AI & NLP / Streamlit
A Turkish guide to alcohol culture and discovery.
An experimental typing game built to break your keyboard instincts.

A Unity survival game focused on procedural world generation and core gameplay systems.

A bullet heaven game built around interconnected skill, weapon, and upgrade systems.
A modern location-based prayer time application.
Python / Streamlit / AI & Desktop